Introduction
Pit is a gamemode on Neutine Network. It is where players PvP with one another competitively, with additional deatails such as bounty, classes and more. While we keep listening to players' feedbacks to balance the game and ensure that additional addons such as classes does not stray far away from a balanced and fair gamemode.
Bounty System
Bounty is one of the core mechanics of Neutine: Pit. It provides ATK & DEF boost. These are around 1.5% of the player's bounty, an example of this: 1000 bounty is the same as 15% ATK & DEF boost. At the time of writing (if not updated), the maximum boost in ATK & DEF gained this way is 10%.
Classes
This is in fact another core addon to Neutine: Pit. At the start of each player's account, you unlock the default
class: Default.
Some other classes provides additional bonus and buffs. For example: Sick & Twisted
Available Classes
Here is the list of available classes to choose from. Alongside with their obtainment description, gear and the special bonus of each.
| Class | Obtainment | Gear | Special Perk(s) |
|---|---|---|---|
| Default | Obtained upon join and is the default class. |
Gear & Items
|
There are no special perks for this class. |
| Sick & Twisted | Reach 500 killstreak. |
Gear & Items
|
Layers of lies:
Upon dealing damage, 10% of the damage dealt is stacked, up to 3 stacks can be obtained.
Once the 3rd stack is collected, unleash all the damage stacked.
Enraged mind: If the player's HP is 50% or lower, ATK & DEF is increased by 10%. Additionally, all stacks collected are increased by a further 10%. |
| Power Archer | Reach 50 killstreak using only a bow. |
Gear & Items
|
Lucky shot:
All projectile damage has +20% Crit Rate. An additional +10% Crit Rate
is provided while the player's HP is 50% or less. However, all player's damage that is not related to projectiles
are reduced by 30%.
Chain reaction: Upon dealing projectile damage, with a 10% chance of 3 arrow projectile spawning around the target and fire towards the target. This damage deals 150% of the original projectile damage. |
| Dawn's Honor | Neutine: Pit Beta Testers' exclusive gear. |
Gear & Items
|
Shadow's echo:
Attacks have a 15% chance of creating an additional attack instance which deals 200% of the original damage.
Shadow alert: Upon taking damage, there is a 10% chance of entering Shadow mode. This mode will make the player invisible until the player deal damage. Once the player deal damage, this damage is increased by 10% of the player's Max HP. |