CBT v0.0.3 | Quest, Dialogues & General Update
This version is specifically designed for quest systems, while also introducing dialogues, rewards and extra game support design.
Whats new?
Within this update, there are 2 major new features. Still in experimental state, and I encourage all beta testers to try them to fix any bugs that may become apparent.
Quests, Fragment Conversion, RTP Support and Dialogues are built into Neutine-Worker script to provide player with utilities that cannot be accessed normally.
A brand new system that allows players to complete daily, permanently available and temporary event limited time quests. Simply find an NPC, interact and start quest (if available to the player).
Dialogues are chat-based messaging service built for interactions with NPCs. This is a WIP feature and may contain bugs that will need to be addressed.
Item effects can be applied to most if not all items available in the game. These generally are strictly given by our system, however Administrators can apply these effects directly onto any item from blocks to food.
Currently available effects includes:
- Curse Blade Effect | When damaging an entity, there is a 15% chance the damage reflects onto yourself. However, if the enemy’s HP is 50% or less, damage is increased by 15%. There is no cooldown.
- Hollow Wood Effect | Damage -10% when HP is 50% or higher. Each hit has a fixed 20% chance of converting 5% of the damage into HP. This effect can be triggered once every 3 seconds. Healing stops when the player’s HP is 70% or higher.
Cursed weapons are powerful weapons that cannot be enchanted. They reduce a player’s stats or attributes while providing huge buffs.
There are currently 8 tiers: Common, Uncommon, Rare, Epic, Legendary, Mythical, Unique, Ultimate.
These items are also imbued with the following Item Effects attached to the end.
- [Epic] Cursed Blade (Cursed Blade)
- [Rare] Hollow Wood’s Edge (Hollow Wood)
Within this update, 2 new events are added to the game.
Cursed World Event | All monster damage is increased by 20%. All player damage is decreased by 10%. However, all mob drops has a 5% base chance + additional luck chance to drop a cursed weapon.
Fisher’s Dream Event | Fishing has a small chance of fishing up additional following random items: Iron, Gold, Diamond, Enchanted Golden Apple, 5 – 50 coins.
Bug and system changes/fixes
This version introduce some refinements with the scripts. Additional information is listed out below:
- Server Cache variable and systems now use the same, uniformed structure.
- Events system is now working
- Component Loader
Administrative changes
Added a few tweaks and changes here.
- Added commands /nevents, /ngive
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